Busting people takes 10 energy per go, and allows the player to try and bust someone out of jail. At first, the player might want to start with those that are 10 minutes and under and are a low level, and then work up from there. Busting will increase crime experience, and will not reduce it if the player fails and is jailed. Higher Dexterity and crime experience increases the success rate of busting someone out of jail. The player does not lose 10 energy if the player fails to bust the person out and does not get sent to jail. It is usually a toss-up between busting and training at times.