Torn City
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There are two broad types of jobs in Torn. The city careers (Grocery, Army, Medical, Law, Education, Casino) are owned and operated by the city, while companies are owned by players, and can be used to make money for the directors. Jobs give you access to perks according to your position (in city careers) and star ratings (in player owned companies).

There are 6 city careers in total. A few of them have some base work stat requirements, which a player would have to meet. All the careers have different levels of positions that a player can be promoted to when they meet work-stats and job points requirements. Employees get money and job points according to their positions at 1800 TCT every day. and all users are paid at the start of new company day, 1800 Torn City Time.

As with player-owned companies, the city career jobs provide a number of perks that unlock as you get promoted. Higher positions give more job points, money and work stat gains every day. The job points one gains can be accumulated and used on the active perks when they're unlocked. You do not lose any job points when you resign from the career, and the player can rejoin the career whenever they wish to use those points.

To get a job, you have to pass an interview by answering three questions correctly. A wrong answer fails the interview, and you cannot interview again till the next company day (company days end at 1800 tct)

Army[]

To begin this career path, you open with an interview with a character named Smith. The main characteristic of this job is Manual Labor.

Ranks and Requirements[]

Rank Income(Daily) Manual Intelligence Endurance
Private $125 2 2 2
Corporal $150 50 15 20
Sergeant $180 120 35 50
Master Sergeant $220 325 60 115
Warrant Officer $225 700 160 300
Lieutenant $325 1300 360 595
Major $550 2550 490 900
Colonel $755 4150 600 1100
Brigadier $1000 7500 1350 2530
General $2500 10000 2000 4000

Special Abilities[]

Ability Effects Costs Rank Gained
Strength Boost +0.001 Strength 1 Army Point Private
Steal A Weapon Same 10 Army Points Major
Defence Boost +0.001 Defence 1 Army Point ?
Hire A Spy Stats of a Player 10 Army Points & $5,000 Master Sergeant

Casino[]

Ranks[]

Rank Income (Daily) Manual Needed Intelligence Needed Endurance Needed
Dealer $250 2 2 2
Gaming Consultant $350 35 50 120
Marketing Manager $500 60 115 325
Revenue Manager $1,000 360 595 1,300
Casino Manager $1,750 490 900 2,550
Casino President $3,500 755 1,100 4,150

Special Abilities[]

Ability Earnings (+) Cost (-)
Collect Tips Money 1 Casino Token
Pocket Tokens 25 Casino Tokens 1 Casino Token
Steal Cash Money 1 Casino Token
Count Cards Money 10 Casino Tokens and $100,000

Interactions[]

Grocer[]

"This is about as low a stress job as you can find. The main quality you need is to be fast, fruit goes bad quick so we keep the delivery volumes low so the fruit doesn't perish. This means a lot of shelf-stocking early in the morning, but don't worry you will get faster after doing this job for a while." – Sue, Grocer

To get in the Grocer city career, you have to pass an interview with the owner, Sue.

Ranks[]

Rank Income Manual Intelligence Endurance Pay Job Points Points for Promotion
Bagboy $150 2 1 3 $150 1 5
Price Labeller $175 30 15 50 $175 2 10
Cashier $210 50 35 120 $210 3 15
Food Delivery $250 120 60 225 $250 4 20
Manager $300 250 200 500 $300 5

Special Ability[]

Ability

Earnings (+)

Cost (-)
Steal Cash Money 1 Grocer Point
Steal Candy Bag of Candy 2 Grocer Points
Steal Alcohol Bottle of Alcohol 5 Grocer Points
Steal Energy Drink Can of Energy Drink 25 Grocer Points

Medical[]

This is the job where you work as a member of the medical staff. Its main characteristic is intelligence.

Rank Income (Daily) Manual Needed Intelligence Needed Endurance Needed
Medical student $400 0 300 0
Houseman $600 100 600 150
Senior houseman $950 175 1000 275
GP $1500 300 1500 500
Consultant $3000 600 2500 1000
Surgeon $5000 1300 5000 2000
Brain Surgeon $7000 3000 10000 4000

  

Special Abilities[]

Ability Effects Costs Rank Gained
Steal Small First Aid Kit Same 2 Medical Points Houseman
Steal First Aid Kit Same 4 Medical Points Senior Houseman
Steal Morphine Same 7 Medical Points GP [General Practitioner]
Revive Someone* Same 75 Energy Brain Surgeon

*Note: To revive someone you must view the hospital and select the person you wish to revive by clicking revive to the right of their name.

Education[]

This is the job where you work in the school system. Its main characteristic is intelligence.

Ranks[]

Rank Income(Daily) Job Points Promotion Manual(gained) Intelligence(gained) Endurance(gained) Manual Intelligence Endurance
Recess Supervisor $300 1 0 8 10 9 0 500 0
Substitue Teacher $400 350 x level 3000 13 15 14 300 750 500
Elementary Teacher $600 400 x level 4000 15 20 17 600 1000 700
Secondary Teacher $850 450 x level 6000 20 25 20 1000 1300 1000
Professor $1000 500 x level 8500 25 30 25 1500 2000 1500
Vice Principal $1750 550 x level 10000 30 35 30 1500 3000 1500
Principal $3250 600 x level 17500 30 40 30 1500 5000 1500

Special Abilities[]

Effects Costs Rank Required
+100 Endurance 10 Education Points Elementary Teacher
+100 Manual 10 Education Points Recess Supervisor
10% decrease in completion time for all future education courses Passive Principal

Law[]

This is the job where you work as a lawyer and a judge in the court system. Its main characteristic is endurance.

Ranks[]

Rank Income(Daily) Manual Intelligence Endurance
Law Student 150 1500 1500 2000
Paralegal $600 1700 3500 5000
Probate Lawyer $750 2500 5000 7500
Trial Lawyer $1,500 3500 6500 7750
Circuit Court Judge $2,500 4000 7250 10000
Federal Judge $5,000 6000 9000 15000

Special Abilities[]

Ability Effects Costs Rank Gained
Use Personal Trainer 100+ Endurance 10000 Law Points Law Student

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